# HELP players_concurrent Concurrent Players # TYPE players_concurrent gauge players_concurrent{app="clocktower-online"} 1 # HELP channels_concurrent Concurrent Channels # TYPE channels_concurrent gauge channels_concurrent{app="clocktower-online"} 1 # HELP channel_players Players in each channel # TYPE channel_players gauge channel_players{name="8740",app="clocktower-online"} 1 # HELP messages_incoming Incoming messages # TYPE messages_incoming counter messages_incoming{app="clocktower-online"} 148 # HELP messages_outgoing Outgoing messages # TYPE messages_outgoing counter messages_outgoing{app="clocktower-online"} 22 # HELP connection_terminated_host Terminated connection due to host already present # TYPE connection_terminated_host counter connection_terminated_host{app="clocktower-online"} 0 # HELP connection_terminated_spam Terminated connection due to message spam # TYPE connection_terminated_spam counter connection_terminated_spam{app="clocktower-online"} 0 # HELP connection_terminated_timeout Terminated connection due to timeout # TYPE connection_terminated_timeout counter connection_terminated_timeout{app="clocktower-online"} 0 # HELP connection_terminated_player_validate Terminated connection due to player validation failure # TYPE connection_terminated_player_validate counter connection_terminated_player_validate{app="clocktower-online"} 0